Rift Today

The radical policy of developers regarding updates has always been considered one of the decisive features of Rift. For some time after starting the game, of course, there was an opinion that Trion would roll out a couple of global updates and will be blown away. But it wasn't there! On January 1, the game was full for nine months, and during this time Trion launched six large plot updates flavored with clouds of intermediate patches and hotfixes.

And in December, Russian servers opened. So it's time to return to Rift and figure out what has changed in it over the past time.

We pay attention – before you are not a review. If you would like to find out more about the game at first, please ask to get acquainted with review , Published earlier on "Gambling.ru "based on acquaintance with the English version, and with Video Excursion on Telar , during which the initial part of the game is demonstrated.

Ascended against the invasion

To begin with, the launch of each of the six updates was accompanied by global events. These events are just the driving force of the plot of Rift. Some mini-catacels: everywhere roar, smoke, mass invasions of planar monsters and a bunch of thematic quests.

With each plot turn of the players, they are not just put in the style of “Defltercl and killed everyone”, but offered to take part in the next round of game history. And indeed – it seems that we, and only we, believing the fate of Talara!

The impression, of course, is deceptive-who knows that it will happen if the pronounced players do not contract to beat off the planar invasion and at the most crucial moment will leave daily quests and collecting grass? That's exactly, no one knows – there was no way to check. Yes, and there is no need. The main thing is that you are fun to fight and you are aware of personal responsibility, even if it really is not. And besides, they are well awarded for the fight against planar bad, and a number of values ​​can not get any other ways. So a rare fighter will remain aloof from global event hysteria.

► Feasted holiday, and invasions – strictly according to the schedule.► Well, at least snowmen do not attack us. For now.

[+] The true story of incredible events [-] The true story of incredible events

Each event opens a new plot milestone, a kind of bapto in a measuredly current war with faults. For example, consider two consistent events – "Waves of madness" And "Land of the dead" , launched with patches 1.3 and 1.4, respectively.

The most ordinary day stood when the womb of heaven suddenly opened and hordes of unprecedentedly hitherto sodes from the plans of water and death fell into the world. Ascended motivated by generous awards did not doze off and heroically repelled the invasion. But it repeated. And again. And yet.

The new faults opened throughout Midyr. During the investigation, it turned out that the cause of the disaster settled in the abandoned Gnome fortress of the hammer, now damned and populated undead. The soldiers of the apostates and the keepers who rushed there, were ready for a lot, but not to meet with Akilios, an insane dragon of water imprisoned in the depths. However, the heroes-prisoners created to fight with such enemies. The ancient insured, at the end of the raid, is twenty people, and relative peace again came on Telar.

[[Bullet]] even cemetery peace on TELAR is not eternal.

Not for long. Contrary to the expectations of the cults of the struggled dragons – Akilios and the green -legged murdered a little earlier – did not break up after the loss of patrons. On the contrary, they united and arranged a full -scale invasion of Telar. Their goal was not at all revenge for the dead gods – the cultists were looking for the remains of dragon entities, granting to the bearers incredible power. And again ascended had to repel attacks in all corners of the world, preventing the enemy from putting a paw on precious fragments, and for them they are not superfluous.

Now on TELAR, an event under the wild name is in full swing "Fei yol". Freed from the power of the green -legged, the fairies came to Talar, but not in order to repair the defeat, like their predecessors. Fairies came to have fun and entertain others during the winter holidays. Only now the dragon, a cracked cracker is trying to enslave them in the ice – for which he actively captivates mental tentacles and calls for troops from an air dimension. For some reason, associations arise with the old woman Shapoklyak, which do not feed oranges, let me only ruin the holidays for the children.

Those who missed the plot events cannot catch up with their impressions. Russian version started with update 1.6 , And the hopes for the repeated passage of the former event milestones are buried in the same place where the ashes of the dragons of Akilios and Zelenokoja, who were struck by the players, rest. But thanks to this, the Russian version will continue to keep up with the other world. We do not have to listen to reports from behind the ocean, as the Americans successfully cope with new misfortunes, and bite the elbows in anticipation. And also, by coincidence. We begin in the major fret – with the festive "Fei yol".

You can participate in events from the early levels as soon as the starting location is overcome. The force of invasion is adjusted to the levels of players typical of a particular location. But the most striking and unforgettable – like final battles with the root of evil – is in store for the "Pentecostals".

Life will begin after fifty

In general, most of the contents of RIFT are designed for players who have reached the fifty level, and mountains of new products appeared for them. The developers overcame the “void up” disease typical of the West, when players developing to maximum levels become nothing to occupy. But about players who have not yet reached the peaks, the developers also do not forget … in any case, in words. When we asked the producer Rift Adam Gershoovets about the content for beginners, he limited himself to the duty officer “Of course, everything will be. Expect the announcements ".

[[Bullet]] Christmas – a holiday not only interethnic, but also inter -world.

Innovations intended for Pentecostals are often linked with plot events. According to their results, several raid adventures appeared – for example, ascended opposite against the greatest necromancers of Telara Alsbet Razadnaya and the Dragon of Akilios Water.

In addition to eventful, there are two more types of adventures for the highest level players: “Shards of reality” and “Chronicle”.

"Shards of reality" Available to those who have learned a special ability for planar currency. These are other temporary streams showing the alternative story of TELARA, where dragons won the victory. Ascended are fighting really serious opponents so that the nightmares do not become reality. I recall the caves of time from World of Warcraft – But there we participate in the events of the events, and here we observe the likely future. By the way, as in the entry beyond the fraction of the rebellious.

"Chronicles" , designed for one or two players, serve as a background to event raids. For example, you can participate in the very first expedition to the hammer, when the gates of the ancient fortress had just opened and no one knew what he was waiting inside. And in another chronicle, ascended during celebration gain abilities Planar merging – as a reward for the long and successful service of your faction.

► During "Fei yol", air measurement forces first became plot antagonists.► The reddened sky does not mean the proximity of the gate into Oblivion, but the influence of the fiery plan. Although in fact it is one and the same.

The merger, by the way, is an important thing. Thanks to him, players who have reached the fiftieth level can develop the character further, investing experience in six new talent trees (by the number of spontaneous plans). The first skill in each branch allows us to purposefully open the faults of the corresponding elements, and further give moderate increase to characteristics. Or allow to jump on a horse faster. Or fall from a greater height without getting damage.

Finally, updates brought three new types of faults to the game – raid , Crafts And even PVP outputs. You can read more about them in our article about the faults that we are going to publish in the very near future.

In general, over the months of Rift's life, many types of faults and invasion variations have overgrown. For example, the waves of insanity, splashing the hordes of the orphaned minions of akilios, are still sometimes rolling on Taelar, and the remnants of the vibrant forces of the undead Alsbet here and there are ruined peaceful settlements.

[[Bullet]] Planning merger allows the ascended to a step to approach power over the elements. There is only one fusion of the confluence in the screenshot, and the rest are on locks. In one of the latest updates from the chains, the second step was released.

And under the skirt – a chain shell ..

Further – for trifles, significant and not very. Finally introduced a system for searching the group into the dungeons. We worked on the interface, divided the panel of the buttons by subsections – it became noticeably more convenient. Added decorative clothes displaying instead of the main armor. Problems with the heroic wardrobe are now solved once and for all, you just have to find what you really like externally, and to put on over the steep ones in terms of characteristics, but a nondescript leather carp.

The developers introduced a couple of new fields for PVP-transfers-including the legendary port of the heirs, which turned out to be integrated fun for Pentecostals. The balance of classes was noticeably remade: all the heroes became stronger, despite the fact that the old bosses were somewhat weakened. And especially for those to whom the current expert dungeons now seem too easy, a new, even more complicated, mode has been added.

► World events often allow you to visit someone else's skin – for example, during yol you can become a satir. Wine glass – included.► Change the appearance now, perhaps in the weapon, but this is planned.

Not "rift", but "break"!

One of the most joyful events for us related to Rift: the fact that the game was finally translated into Russian. The result is for now for a hard four. They approached the business creatively: they did not lose artistic texts in the content, the general mood was preserved, and even most of the Easter Easter and Jokes successfully adapted. The voice acting does not reach the original, but in total leaves a pleasant impression.

However, there is a lot of roughnesses-especially in the descriptions of skills, as well as in the names of objects and locations, which are often called different in different places: on the map, in global notifications of a kind, and in the description of the quest, it is still somehow. In https://blood-moon-gb-casino.co.uk/ the texts, there are times typos and unpleasant blunders, when, for example, female characters talk about themselves in a masculine.

As usual, we write off the youth of the Russian version and expect that in the coming months the localizers will clean the translation. Belver is trying to quickly correct the mistakes found, but this is prevented by the restriction – they can make adjustments to the transfer only together with official updates. So you have to wait from patch to patch.

[[Bullet]] The name of the sword throws into shock, awe and painful bewilderment.

* * *

Given the concern of public consciousness with the question of whether this or that game was the killer of World of Warcraft, we note that Rift did not become such, and it does not seem to intend to seriously intend. Rather, the game was so portrayed in the press. Before us is the original MMORPG, in some places similar to WOW, offering a well -balanced universe and flooded with planar invasions and faults. This is a rather lively and beautiful world with powerful high -level content.

Against the background of the star of the new time – Star Wars: The Old Republic, Rift, oddly enough, remains with its. The main advantage of SWTOR is high -quality, spectacularly directed quests, flavored with full -screen dialogs and miniatures. And the main advantage of Rift is the world teeming with dynamic events. In addition, Rift, like Wow, is fantasy, and SWTOR is still science fiction, albeit with its swords and magic. In appearance, the games are in parallel universes and do not directly intersect.

We finish the review of today's Rift by the fact that the Universe is expanding, becomes deeper and more complicated, and all changes ultimately serve as the main goal: to give players to feel that something very important is always going on on Telar. So, there is always an occasion to return there again.

Interview with Trion

To the questions of "Gambling.ru "relative to the further development of the Rift universe, Adam Gershovets, producer of the project from Trion Worlds, answered.

Gambling.RU: One of the features of Rift is the Content mountains added with each patch. What do you plan to add in the near and probably remote future?

Adam Gershovets: We just launched the Instant Adventures system and are very happy with it. As for the future-now we are working on a number of chips, among which it is worth highlighting peaceful, like players of events-gate. Well, of course, we will continue to expand the "broken" content.

Comment "Gambling.Ru ": The new system that Adam is talking about is the innovation of Patch 1.6.1, recently installed on Russian servers. The task of “instant adventures” is to minimize any efforts spent on the search for the company for the quest-string group. It is enough for players to apply for an adventure, and in a matter of seconds they will be in one of the two high -level locations in the team of the same adventurers. A separate quest event starts for the group, automatically driven in terms of complexity directly proportional to its number.

Gambling.RU: Are you going to let the players go to the plans of the elements, as in ordinary locations, or will there be only faults and instances located inside the plans?

Adam Gershovets: We really want to let the players into the plans. But at the same time, we want to be sure that we will make them as they should be. Now we are focusing on the completion of the original storyline, which implies the final victory over planar invaders and their owners-Dragons.

Comment "Gambling.Ru ": And what will happen after the Ascended kill the last dragon? Adam politely evaded the answer to this question. Developers do not want to spoil.

Gambling.RU: Locations are pleased with the size, but traveling through the covered areas takes a long time. Are there any plans for the development of transport infrastructure? And is it worth expecting the appearance of flying maonets?

Adam Gershovets: So far, no flying mounds, but we will definitely add new points for quick movement to where it is justified.

Comment "Gambling.Ru ": Literally a couple of days after we asked this question, a patch was released, which added to the existing locations of the swarm of the portals. Obviously, this is just a coincidence – this issue has been raised before us. But the coincidence is pleasant.

Gambling.RU: How many Russian -speaking players, in your opinion, will remain faithful to the English -speaking Rift after the release of the Russian version?

Adam Gershovets: Whenever the server opens in the new region, those who played on foreign servers will certainly move there. But there are much fewer of them than one could assume. If the player is firmly settled somewhere, he started friends and beasts there-why should he move? Therefore, there are much more new players on new servers than "moved".

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